The coolest visuals I ever saw — after Akira, of course — are the light-cycle race from the original Tron.
That kind of childhood wonder never goes away, does it? I’ve wanted to play in that world — that Syd Mead and Moebius version of the future — ever since. But for decades, the top commercial tools were too expensive, and the affordable ones were too crude to give me the results I wanted.
Even so, I kept at it. My longtime avatar, D-Man (above), was originally created and animated with the Phong-shaded geometry primitives of the 1990s, and that was… good enough for jazz.
Around 2019, just as the pandemic handed us a “window for personal development” we didn’t necessarily ask for, Blender’s powerful suite of 3D tools finally gained a user-friendly interface.
I’ve been hyperfixated ever since, using it to bring those long-held, Tron-inspired ideas to life. The work you see here helps close that loop.